I'm an Australian animator from Melbourne living and working in Halifax, Canada.

Currently Animation Supervisor for Copernicus Studio Inc., I amuse myself by terrifying the locals with ukulele fuelled spontaneous sing-alongs and using snow as shaving equipment.

If you want to see more you can check out webbot15.com, and we've also got a nice bunch of links below that'll take you wherever you want to go.

Mar 8, 2011

Bike animation - WIP 1

Hey there everyone,
Here's an update on that animation I talked about a while ago.



I thought it'd be a fun exercise to see how complex and refined I could get a shot of frame-by-frame animation without the constrains of deadlines and the inevitable 'eh, close enough. Onto the next...'

This is the finished rough layer. I've found I've been slightly adjusting timing and poses as I clean up, but this is what I've been working off. O, and don't worry. They aren't nekid or bald. Details like that come in the Cleanup stage.

I must admit that I cheated a bit in that I started cleaning up before the last part of this was roughed out. And as it is I've deliberately put in blank keyframes near the end because a) I find doing too many in-betweens in the rough stage leads to disasters of my own doing; and b) leaving them as holds makes the flickering clash with the other character layer.

I've been slowly working on this since between Christmas and New Years, and am liking my progress. I've cleaned-up the key poses up to the bit where the girl is thrown upwards, and've already discovered some things I'll need to work on in the future. Proportions being the main one.

But, it's all a learning process, and as I said I am happy with how it's turning out. (Though haven't yet decided whether I'll leave it on two's or die a thousand deaths and do it on ones... hrmmm, decisions)

Anyways, I hope everyone's evening is being a splendid one,
and may your immediate proximity be filled with scrumptiousness,
-Daniel

2 comments:

  1. Dude!
    Looking good, personally I would leave it on twos.
    I have always been told that twos have a little more bite to their timing. That said you can always start the move (around the 7 second mark) on ones and then change over to twos in the action.
    Page 79 of The Animators Survival Kit
    Normal actions on twos
    Very fast or very smooth on ones.
    (Also that was you will finish sooner!)
    That said it is looking great!

    ReplyDelete
  2. Dude!
    Looking good, personally I would leave it on twos.
    I have always been told that twos have a little more bite to their timing. That said you can always start the move (around the 7 second mark) on ones and then change over to twos in the action.
    Page 79 of The Animators Survival Kit
    Normal actions on twos
    Very fast or very smooth on ones.
    (Also that was you will finish sooner!)
    That said it is looking great!

    sweet Michael made posting a comment easier (as in I agree with everything he said and how he said it haha)

    ReplyDelete